Sherbytes: Industry News Megathread, v.1

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More on Embracer perspective, quickly becoming an industry graveyard where games go to die:



Embracer says it's looking out for shareholders after canceling 42 projects and laying off almost 1400 employees.

"Our overruling principle is to always maximize shareholder value in any given situation."

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Embracer has reaffirmed its unrelenting commitment to "maximising shareholder value" after laying off almost 1,400 workers in six months.


The company provided an update on its sweeping restructuring program in its fiscal report for the third quarter ended December 31, 2023, and revealed it laid off another 483 employees during the last quarter.

That means the Swedish conglomerate has made precisely 1,387 layoffs throughout Q2 (904 job cuts) and Q3 (485 job cuts), equating to 8 percent of its total headcount.


(...)
 
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Well deserved – Arrowhead expanding for content acceleration owing to Helldivers II success:



Arrowhead Games is expanding its team thanks to the success of Helldivers 2 🎉

The new hires will help “accelerate” its plans for future content updates

#PS5 #PC
 
Full reveal of the EA College football game coming in May , I know a few people here were interested

 
Bandai Namco all in on tighter QC for games 2024 and beyond:



Bandai Namco has revealed that it recently cancelled five games, saying it plans stricter quality control in the future.
 
A little update on Crimson Desert from the Pearl Abyss earnings call.

Crimson Desert Earnings call transcripts and highlights

I have not included the business part of the earnings call unless relevant to Crimson Desert. Information related to Black Desert has also not been included, but I will note that Black Desert YoY sales have gone up.

# TL;DR and personal assumptions:

Pearl Abyss claims they will start full fledged marketing this year for Crimson Desert.

They claimed that they were "stepping up the strength of our marketing" for Crimson Desert. At the time they notably did not refute their previous estimate of a late 2023 release date. Within the year 2023, the game was showcased , but subsequently delayed. Despite claims that they will start full fledged marketing this year, things have changed in the past and that may still happen.

Regarding the question of game releases this year, they do not commit to a 2024 release date for Crimson Desert. Pearl Abyss is only willing to confirm a EVE Galaxy Conquest release this year, and Black Desert release in China if their game licence for the latter is approved.

They state their intent to showcase demos of Crimson Desert to users (as opposed to partners) at events in 2024.

*I personally believe this is sufficient enough info to make an assumption that a 2024 release of Crimson Desert is unlikely.*

Also worth mentioning. With their mention of a new undisclosed Blockchain title, I think it is safe to assume that neither Crimson Desert nor DokeV will be infected with this rubbish, and they are relegating their worst ideas to this new title and EVE related blockchain projects (Mentioned by Pearl Abyss in a previous earnings call. They might be the same thing.

Full Earnings report:

**Highlights are my own.**

\[09:05\]

>Crimson Desert through many demos for partners and media, is predicting the profitibility of success. We are receiving many favourable reviews to actual demos, and internally we are confident that we can achieve significant results. In addition, through reflecting the abundant feedback that we have received, we are heightening our possibility of the game's success.

\[21:39\]

>For Crimson Desert, we will increase the possibility of success by expanding our contact points including through user demos at diverse events in 2024. In addition, since the development is being completed. We are considering appropriate launching time, and we will prepare so that we can have significant results. Considering you have been waiting for a long time.
>
>With stable service of live service, we made may preperations to create new IP. The global game competition has heightened. Regulations for the labour market and game market has become more strengthened, and it has become more challenging to secure developers than before. We are fully aware that many investors are concerned. Since the preperation time has become longer than expected. We believe that in 2024 we will showcase and launch new titles that we have been preparing so far. And that this will be a year when we will significantly leap forward.
>
>Utilizing 10 years of Black Desert service, and 20 years of EVE service knowhow, we will do our best so that our new titles will also be loved for a long time by many people. We will look forward to your continued interest and support.

Q&A session:

\[23:55\] Question 1:

>I have three questions. First I would like to know in more detail about all the information that you can disclose about crimson desert. That you can disclose to the market. \[Second question pertains to Black Desert\] and third if you have any new titles that you plan to launch this year, I would like to know about them.

Answer:

>\[...\] For Crimson Desert since we are developing it for single play. We are concentrating on heightening our optimization and completeness, and are making our final touches. It has very vast contents, and a very free playing area, or free degree of freedom. So it has taken a little more time than expected. However, currently the development is very smoothly being done, and we are making great progress on our finishing touches.
>
>In addition, based on the feedback that we had actually acquired from many partners in the past year or so, we have been actually completing the gameplay experience continuously, and we believe that now we are at the level of quality that we had targeted. Accordingly regarding the Crimson Desert demos that we had for our partners until now. We plan to actually expand them to \[Unintelligible\] this summer, and start full fledged marketing.
>
>Regarding our launching period, we will start our full fledged marketing from the second half of this year. And we will heighten it until the end of this year, as we are currently planning. We know that you have been waiting for a long time, and we also have been thoroughly making preparations for a long time. So we will do our best, for a successful launch til the end.

>
>**Regarding more details about our launching period. In the process of our marketing within this year, we will do our best, so that we can give you more detailed schedules as time progresses.**
>
>
>
>Development time is taking a little more than expected, but all our people in our development team, are doing their best in the environment that we were given, for this long period of time. We are also truly wanting to launch as quickly as possible, and we are focusing on our finishing touches, intensively. So we will do our best, so that we can come up with satisfactory results, and we will ask for the kind understandings from our investors as well.
>
>
>
>\[Answer to the second question about Black Desert\]
>
>
>
>**To answer your questions about new titles this year. Well, our company has been concentrating our efforts on developing Crimson Desert, and also CCP Games has been doing very well and they have been well maintaining their live service so far, and in order to secure new growths \[unintelligible\] has been developing EVE IP based new titles. In particular we are also seeing new titles development that is being completed, from Q4 of last year. With the open test of EVE Vanguard, we have had the soft launching of EVE galaxy conquest. So we are making preparations for the launching in 2024. \[...\] For EVE galaxy conquest we plan to have global launching within this year.**

>
>Apart from this. **For the new Blockchain project. We had actually received a lot of feedback, because we had countless tests in the previous year, and we have been actually reflecting this feedback for our games, and we are also planning to showcase or disclose this game within this year as well.**
>
>
>
>Until now, CCP Games has been servicing EVE online, and also has been developing games based on the EVE IP. From this year, there will be consecutive launchings of the games that has been in development and we have expectations that this will be a year when we can make profits.
>
>
>
>In addition, because we have high expectations that we can receive Black Desert Online chinese game licence within this year. If we do, we plan to launch this within this year as well.
 
Scump and Hector are suing Activision/Blizzard for monopoly practices over Call of Duty esports:




Dont see this lawsuit going anywhere.
Esport ecosystems ATB just seem cursed in the vein of one-way leverage.

Apex and EA had similarly something that came to a head last year where the reason there are no ALGS (pro league) team/champion drip is because obstinate EA won't come to the table and talk rev-split on pro team skins et cetera – as if teams deserve neither say nor pay in their own likenesses and/or achievements; pros that had had enough up and left the league over it, even.

Breakout (S20) just launched 96h ago and while the honeymoon period is back, behind the excitement is the truth that numbers + content creation are down.

In general, there was a Los Angeles Times article from 2023 about sponsors pulling away from the space. Not sure what the future looks like.

e/ Here it is. Excerpt:

The once-thriving esports industry has fallen on hard times as funding sources dwindle and signs abound that athletic competition via video games doesn’t have anywhere near the earning potential investors anticipated.

Sports-business billionaires and gaming executives had hopes that esports could one day could scale into an organization like the National Basketball Assn. But after a boom five years ago, several prominent esports teams and organizations, particularly in the U.S., are contracting, the result of a broad economic downturn, a venture capital industry that’s no longer willing to accept growth without profits and a crypto meltdown that has undercut a significant source of backing.

Since the summer, Team SoloMid and 100 Thieves — the two most valuable esports organizations according to Forbes — have terminated dozens of positions in total. In November, Evil Geniuses, one of the oldest esports groups, disbanded its North America team that competed in the highly popular game “Defense of the Ancients 2” and shifted their operations to South America. Game publishers, too, are shrinking their esports operations and that’s trickling down to tournament organizers, teams and players. In early November, Riot Games said it will close its official Wild Rift leagues outside of Asia next year, choosing to focus solely on the world’s biggest mobile gaming market. And a popular Super Smash Bros. tournament was terminated after not getting a license from Nintendo.

(...)
 
In general, there was a Los Angeles Times article from 2023 about sponsors pulling away from the space. Not sure what the future looks like.

Abbreviated version is that in 2017-2018 certain esport team orgs banded together with certain game developers to create enclosed franchised leagues. Where guaranteed esport team org participation meant the esport would see continued growth year on year as a entertainment product.

Anticipating this these esport team orgs sought investment to scale for this projected growth. Growth never happened, in fact they began restricting. So now these esport team orgs and game developers are scaling back to operate within their budget.

Advertising is a different story. In generalalities a game converts 5% of its active player base to esport viewer. A demographic of viewers that are below 18 years old who are notoriously known to not spend money.


Each game esport has their own unique and similar problems. Explaining each in detail would be a convulated mess.
 
Some stills released from the upcoming borderlands movie


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Some stills released from the upcoming borderlands movie


OMsRe9f.jpeg
Kevin Hart as Roland is such a liberty taken, IMO; wish they went another direction for the char.
 
Riot Games tells Activision/Blizzard to hold their beer. Their new Valorant partnered team in-game skin bundles are $23, for each team bundle:




Activision/Blizzard offers the same items in their Call of Duty franchised team bundles for $12.
 
Riots Project L is now officially named 2XKO



Its looking at a 2025 for release on PC, Xbox Series S|X & PS5
 
I don't know if this fits here, but I'm posting it here.
Watch it if you're a Sam Fisher fan.
 
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