Obviously some games can't be "finished", but I think you could count it as basically completed if you cleared all of the main content available. In MMOs this could be doing all of the raids available at the time. In Mount & Blade it could be conquering the entire map. In Ark it could be taming all the badass stuff and making a base out of the highest tier materials.
I finish less than 10% of the games I start. In games (and books and movies) I really enjoy exposition. I like being introduced to the mechanics, the world, and the characters. If the game doesn't have something really exceptional about it, I get pretty bored after I feel like I've got a good handle on all the mechanics and my character's playstyle isn't evolving anymore. I don't have any sort of internal urge telling me to stick it out and finish the game if I'm not having fun anymore.
What about you guys?
I saw a statistic on this a couple years back that stated the majority (70%+) of gamers do not finish games they start. This is a large reason why games have become easier and easier as time has passed, because developers fear too much resistance will cause players to quit. And in the modern era of microtransactions, keeping players engaged is the name of the game.
I think they were mistaken about difficulty being a primary reason that players don't finish games. Certainly it could be the cause for games that are insanely difficult, but for the most part I think players are willing to struggle through if they are engaged.I saw a statistic on this a couple years back that stated the majority (70%+) of gamers do not finish games they start. This is a large reason why games have become easier and easier as time has passed, because developers fear too much resistance will cause players to quit. And in the modern era of microtransactions, keeping players engaged is the name of the game.
I'm in the same boat. It seems like almost all games have this middle area where build development plateaus, I feel like I've got a good grip on all the game mechanics, and I've gotten the gist of what the game world is about. I'm very likely to quit at this point if there isn't something really engaging about the story or exploration aspects of the game.I rarely finished RPG games. Example, I never finished FF7 even though I played it for like three times, always quit after I have a golden chocobo, all materias and beat all the weapons. There is just no incentive to finish the game. New Vegas is my top 5 games of all time and yet I've never finished it. The last RPG that I play from start to finish is Nier Automata because the game gives you incentives to beat the game not just once or twice.
Holy fuck spoilers broIf it is a game with a deep story. I don't like goodbyes so I don't stop playing at the end of the final stage. I think I stopped short of completing the yakuza games, metal gear 5, fallout series and greedfall etc. I did finish dishonored series and witcher series. I didn't notice that I get sad when the game starts to end until I played rdr2. When Arthur got sick, I didn't want to play anymore even when I knew there would be a lot of gaming left after he dies.
If it's not story heavy, I grind the hell out of it like Hitman 2.
New Vegas is my top 5 games of all time and yet I've never finished it.
I don't think I finished it either. I got to the end where you made a whole bunch of choices. I must admit I replayed it a ton of times though.
First time I've ever heard a gamer list a GOAT game and in the same sentence say "I've never finished it."
Same. I quit Odyssey a few days ago. I played like 20 hours and it was getting really repetitive. I googled the end of the story and uninstalled.To give a for instance:
I just bought AC: Odyssey. It is a fun game, but I can already tell I will never finish it. There is just too much to do and I know I will burn out.
FF7 comes out Friday, and I know I will finish that one as it is more story heavy and focused, without all the outside stuff.