i'm familiar, i just disagree/haven't seen evidence to support this here. i don't think google's really adopting this approach with the way they've marketed stadia so far. perhaps i missed something, but i didn't see/hear anything about regional rollouts (ie: cities with google fiber/etc), only that it would be limited to a few countries at launch. they seem to be both expecting and promoting for high demand.
while i have doubts as to the efficacy of this platform, anyway, i think they might be setting themselves up for failure with the approach they've taken.
you mentioned not having great internet infrastructure. but you know this and what to expect. most in the usa have relatively lousy internet... but also don't realize the extent. if the dazn/espn+ ('their service sucks! buffering!') threads here are any indication, there's going to be a LOT of hate coming google's way. a wave of damnation reviews/internet lynch mob could pretty much wipe out the whole project. having destiny 2 (for 2 reasons - being a fps [where lag is most noticeable] and a game that was already free on ps+ and steam) as the initial launch freebie shows they either are ignorant of this or they have some sort of solution for latency that would seem like wizardry.
and if so, i sure hope it's not 'predictive mode' (ie: desync hell).