Got a taste for some MGSV, so I grabbed the definitive edition on sale. I played it on PS3 way back, so I figured that at the least, I'll get the true experience(although the PS3 version was very well optimized and looked and played just fine). I've got complaints about it's structure, but I'm gonna try my best just to have fun with it, and not focus so much on getting those S ratings for playing conservatively(which I think is half of it's problem). I'm going pure Rambo styles this time. Damn the ratings. I'm gonna be a pure fucking savage and experiment with every weapon and device I get my hands on, and kill everything that moves.
I skipped "Ground Zeroes" and just hopped right into TPP. It looks a little better, but not by much TBH. Draw distances are noticeably deeper, and there are some minor details that pop a little bit more. Load times are faster, and there's no choppy transition when you bring up the codex. That's all I've really noticed so far though. Frame rates are obviously a little more steady, but nothing I would consider game changing or anything.
As for the game itself...that prologue is pure torture. Worse than I remember. It's such a slog, and the cinematics really get in the way. You can barely tell when you're actually in control, and the whole thing is the slowest tutorial section I've played, where you do nothing but crawl around and wait for Kiefer Sutherland to break the fourth wall and tell you to press buttons to do things. Just awful stuff, that in no way prepares you for what you will be doing when the game opens up. I could not wait to hit the end of that shit. Once I did, the memories started flowing back on how tedious the game can be. Scout, mark, infiltrate, eliminate guards, get key item, move on. Yeesh. Come on Mother Base. Let's get this shit going proper. I want to turn this into the wacky wonderland of death it can be.