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He has a point. Our resident Xbox fanboys, for example, pretended they didn't care about graphics at all, and that console gamers were above that compulsion from 2013-2017. Then the Xbox One X dropped, and suddenly graphics became the most important thing in the world over night. It was hilarious watching these same posters try to wax objective about the advantages in processing power when they didn't understand what any of that meant, how any of it worked, or how to quantify it. It didn't stop them from ceaselessly regurgitating and touting promotional material from Microsoft.You really think everyone in the world thinks exactly like you? Grow up.
FYI, the original consoles are increasingly running into framerate drops that even the least graphically snobby gamer will notice. Sometimes this also happens on the more advanced consoles with their higher settings, but all it takes is a patch to fix. With the original consoles there is nothing that can be done to close up the lack of processing overhead. One of the first examples that was atrocious was Far Cry 3 on the previous generation of consoles. It has been noticed on multiple games since though it usually isn't that bad (drops to ~22fps-26fps from 30fps). Far Cry, God of War, Battlefield, and Assassin's Creed are all examples of franchises known for this. For PC crossover titles like PUBG it's often at its worst. Generally speaking, this isn't a huge deal, but it's irritating, because in some games, for some busy areas or sequences of the game, it's a reliable failure, and it just sucks.
Frankly, when it comes to multiplayer games, part of me wonders why they don't separate gamers by console type. Many games on the newer consoles run at 60fps while they all run at 30fps on older games. That's a competitive advantage. I suspect this is important to most console gamers.
Even more meaningful are the load time differences. This is important to everyone. Here a Reddit user compiled the differences between the original Xbox One and the Xbox One X, but a similar discrepancy has been recorded between the PS4 and PS4 Pro:
Don't expect browsing between apps to be as snappy, either. Anything you do on the older consoles will reflect the same sluggishness recorded here.
Either variant of the console works, sure, but it's 2018, and you really shouldn't be buying hardware that was already outdated in 2013-- not even console hardware. I'm inclined to agree with him on that point.