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- Mar 28, 2011
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An earlier release would be awesome.
NOOOO!!!! Making plans to take off that whole week to play D4... dont ruin me! lol
An earlier release would be awesome.
Beta opens up again
Gosh darn it, I already went and deleted the beta off my PS5.
There will be a lvl 20 cap. If you kill the world boss you'll earn a mount cosmetic.
‘Maps’ is the end game mechanic in POE
Maps can be so brutal if you get things like reflection. I also liked to play delve when i wanted to chill and listen to music.
I might actually play the upcoming beta. I've been playing Poe off and on ever since i plat'd D3 and i'm hoping D4 is gonna be good.
I do enjoy Maps and am having fun running through them, but some things really bug me. Like, I can just get deleted in Map 3 out of nowhere without any idea of wtf just happened. Sure, my rez should all be at 75% but even at 50% on one I get one shot. It's just jarring.
What excites me about D4 (and POE2) is that I'll be here for all the seasonal mechanics. There are plenty in POE that are really confusing (Syndicate, Heists). So, being around when they kick off will really help because we'll all be learning them together.
Sure, my rez should all be at 75% but even at 50% on one I get one shot.
Oh yeah for sure, i can run through some maps and can wipe Atziri no prob, and then other maps i get sniped from off screen and i'm dead, all that XP gone and it takes so long to build it back up.
Oh and i love that after years of PoE being out, they still haven't fixed prison having invisible enemies for some people. I do love PoE but it has its issues for sure.
the difference between 75 and 50 is twice as much damage. also, you should be overcapped due to curses.
staying alive was generally pretty easy if you had some kind of layered defenses, as long as you weren't just standing in slams/dot. people's general problems were not identifying slams or being in denial that they were glassy, thinking that hp/ehp was all that mattered.
I think this game is going to be perfect me. I loved going back to D2R and even with all its archaic design (being a 20 year old game) I still enjoy it more than D3. I don't HATE D3 as much as some people, but it does feel a lot like a giant slot machine just pulling that lever for higher numbers. D4 seems to at least take some things from D2 to heart, but in a more casual way. Which is fine by me.
D4 clearly doesn't compete with PoE. It can't and it won't. I usually can only get about 5-10 hours of gaming in a week including weekends these days. D4 seems to shape up to be the perfect game for that. Run some dungeons, get some loot, experiment with some builds without being too complicated.
For some die hard ARPG min maxers this game will no doubt be too shallow, but I like the confidence Blizzard shows in what it wants to do with this game so far. It has this clear "casual fun with some build variety" vibe and I'm down with it.
One of my biggest gripes about PoE is that for all its "build variety" (which is in and of itself a whole other conversation), it's the time investment to trying a new build. You don't try a build in PoE, you commit to it.
Ultimately that means that, even if there's a million viable builds, you're going to be actually playing a small portion of them compared to something like D3 where you just change your build on the fly. I tried every build I wanted to in D3. Sometimes there was a build on PoE that seemed cool and fun, but then I remember the time investment and just thought "oh, fuck it" and played something else.
So there's a trade off there between variety and actual player experience.
I'm also not a fan of PoEs actual combat. As in the click-click experience. Their skill variety is super cool, but it's just kind of boring and seems to frequently turn in to spamming one skill 90 percent of the time.
But like you said, it appeals to different groups. They're both arpgs but they're also really different in how they approach player experience. For me the actual button clicky combat is one of the most important aspects to holding my interest. Then for other people it's about combat efficiency. They're just two different experiences and they appeal to two different groups. There's plenty of room for both.
it's the time investment to trying a new build.