- Joined
- Nov 2, 2003
- Messages
- 13,079
- Reaction score
- 3,200
I’m level 40 and have only placed 1 Portcrystal. I’ve basically been hoofing it across the map while also taking some ox carts here and there. It was fun the first 10-15 hours because there was some actual danger. Then, I got too OP and now it became a ridiculous repetitive chore.The idiotic fast travel system really hurts that game. The world is not interesting enough to constantly have to hoof it. In order for a game to be "immersive" in that regard, you have to offer up surprises around every corner to make it worth your while. With DD, you're just running around fighting the same groups of enemies over and over. You'll never turn a corner and be greeted by a random NPC offering you a meaty multi-tiered side quest to get invested in. At best, you might find an NPC that wants you to kill 10 Goblins or do some lame fetch quest shit. Doing that for 60+ hours is a big ask.
It seems like they didn't bother to correct any of that shit with the sequel. Understandable to an extent, since it built up such a devoted cult following on that blueprint, but I think the series really missed an opportunity to take it to the next level, and iron out its kinks.
In Elden Ring you could be in danger 15 feet from any Grace site.
I forgot to mention, I watched Fextra’s latest video on it. I thought it was funny as he was trying to praise the game but for every positive he gave, there were more negatives.
In other news, I saw Top Spin Tennis selling for $120 on the PSN. Incredible.