The price going up on the Oculus 2 is an issue for growth, but I still use mine at least weekly (and I'm not a daily gamer).
The original price and lack of a dedicated setup for base stations, as well as the standalone capabilities, is what tipped me over. I bought 2 of the 256Gb versions.
It makes 3D modelling pretty damn simple. I'm not an artist by any means, but I can easily whip something up and 3D print it.
The immersion factor for casual games is also very high, with boomer shooter titles like Compound being incomparably better than their flat screen counterparts. Likewise the GTA V VR mod is the only way I'd still play the game, simply because of that immersion and scale.
I also use it for emulation, with my own nostalgic recreation of early 90s gaming in EmuVR.
There is a lack of dedicated AAA titles due to the low install base, and there's still a lot of short lived experiences that feel more like tech demos (including the only realistic emulation of the Virtual Boy), but VR mods and modes for existing AAA titles bring an awful lot to the table if you don't mind a bit of tinkering.
The base is still steadily growing, with over 3 million monthly connected headsets on Steam, so I don't see any reason to declare it "dead" (especially on the verge of release for the next generation headsets). The inconvenience might be similar to 3D TV, but the payoff in terms of experience really isn't comparable.
Garbage hardware and games it is really just a cash grab targeting gullible nerds.
i saw some people using it at my office for some HR training. They had to interview an NPC and then later in the day they had to fire the NPC. it was pretty funny watching from the outside.I work in highway construction and our tech guys are using augmented reality for mapping out utility lines and VR training for heavy vehicles, there's definitely good practical uses for it.
https://www.ebay.com/itm/154337729592?epid=19042519851&hash=item23ef3edc38:g:92YAAOSwnbxgMAiL&amdata=enc:AQAHAAAAoMYxmfWjvPM7qkDCYk0Y9rNNsuxvJhxp2/JUFDaIky/I+JbxUF5u6J++rHx174+i09nVFrXWaY1mlERVSTcE6hO5tkSeKIyKBWEhxzcWBYwvW7q2ylytM2+0HLS5t1p6e6zcJev+Xta6sqjuLB7Es5bsAm0tfnvRCVhmRN/veJpUwdvbCGDijaufn/JmTtbVNxxxlBpAnUCm2XXNqgOSzaU=|tkp:Bk9SR4Lew4HrYA
If you like Oculus Quest 2 "I own" you will love HP Reverb G2 especially now when they are selling it for 399.00 on Ebay. I just got mine and it is visually on par with the HTC Vive Pro 2 "I also own" the best part it is lighter by some margin then the Oculus and considerably lighter then the Vive Pro 2 that cost me 1100 dollar "Not including the knuckles bought them anyways" thought the knuckles controllers are unreal. Just started using the HP Reverb G2 and it is solid performer highly underrated. over 2100 by 2100 per eye and fantastic head tracking and control tracking. If you have the money it is well worth it for purely dedicated gaming because data compression on the Oculus and the limited FOV really is a downer. Good for remote gaming but for the best PC experience the G2 and the Vive Pro 2 are hard to beat.
the biggest barrier for VR at the moment is that small user base and the way that restricts content development. Sony and Facebook seem to be key to addressing that, although Facebook no longer seems as willing, or perhaps capable, to really cut that cost of entry.
I think on the Quest they're selling the hardware as cheap as they reasonably can and basically losing money on it so they're dependent on the closed online content store.
Issue is Primax though each release their software does get better.Is that the same Pimax 12k model they announced about 6 months ago but under a different name? Either way Im blown away about the specs.