- Joined
- Mar 9, 2011
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I hope Zangief is the next champ shown off
I hope Zangief is the next champ shown off
There's a good chance I might learn a pocket grappler this go around. One of the archetypes I'm sorely lacking in.
Anyone thinking of getting a HitBox? I'm really considering it.
Do you think that the Zangief/Hugo types would be best or would you prefer the faster ones like Mika/Laura?
SO the last Tekken game to do anything different was Tekken 4.
WTF Namco
I would say really SF 4, 5 and 6 all look pretty similar to me in their mechanics but really your dealing with a franchise that died for a decade and was revived with a very different style to it, much less focused on neutral play.
The neutral play was very bad in sfv but viable in sf4 and looks strong in sf6 too. I think sf6 is turning out better than I expected, main thing I hope for now is good damage and walkspeed.
Yea, SF4 and SF5 played very different IMO. SF5 was 50/50 rush down with a heavy comeback mechanic in the V-system. SF4 had some rush down but the footsies seemed stronger and vortexes got patched out. SF6 looks to go back to a more footsie based game with an equal mechanic across the board.
For me sf4 versions pre USF4 were better I played Akuma so I had fun with the vortex but It wasn't as strong and braindead as 50/50 shimmy in sf5 plus you kinda had to earn it through neutral play but sf5 was different shit walkspeed Superfast dash speed and shit normal range meant that the neutral was ass.
Akuma was still broken in ultra, you still had vortex options for delay wake up. Sf4 had much better neutral for sure. 5 just rewarded guessing. Like half of the cast was just guessing their brains out. V trigger is basically a + on block guess starter whenever you want. That’s one of the reasons why those who had better v trigger mechanics tended to be higher tier. You just continued poor aggression.For me sf4 versions pre USF4 were better I played Akuma so I had fun with the vortex but It wasn't as strong and braindead as 50/50 shimmy in sf5 plus you kinda had to earn it through neutral play but sf5 was different shit walkspeed Superfast dash speed and shit normal range meant that the neutral was ass.
Street Fighter 6 Closed beta for PC has been cracked!
So for all of those who Capcom deemed not worthy to get an invite, you can mess around in training or fight the CPU to practice combos! It's slightly laggy on my crap PC but they keep releasing better patches. Not posting links but it's out there for the brave.