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- Jan 1, 2008
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Assassin's Creed: Valhalla
Sorry other games, you'll have to sit out for a bit. I loves me some AC:RPG.
Just finished up the tutorial section. It's more of the same, but it's got a few tweaks. Combat, while decent, could still use a bit of an overhaul. It's still a bit floaty, and missing that certain "crunch", but it works, and it seems to have a lot more options, and has more of a mean streak(limbs be flying). Not a big fan of the "raids", as it's just a big clusterfuck with you doing your thing with a few other NPC's. Neat spectacle, but it's just button mashing bullshit, involving zero strategy. They did add something rather insignificant to finding big chests. They jump around a bit when you find them. Pointless, but satisfying.
The skill tree...oh' my God. Nice illusion of depth, but I know there won't be much depth to the combat after level 10 or so, and that's a big issue with these games. If they could make you feel the same level of evolution of say, "Dark Souls", these games would be universally praised and celebrated. As is, it's a big RPG system, that needs a true RPG design to really hit home. Still appreciate the effort, though.
That's about it for now. Gonna really sink my teeth into it when I have some more time.
I could not get into Valhalla at all. The combat in AC has never really been that great so it disappointed me to see them lean so heavily into it. Just felt like a poor mans action rpg.