- Joined
- Jun 12, 2016
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After bad RNG where i couldn't get Sysiphus to spawn for like 15-20 runs, i finally got him and thus got the plat for Hades.
After bad RNG where i couldn't get Sysiphus to spawn for like 15-20 runs, i finally got him and thus got the plat for Hades.
Just polished off the Back 4 Blood campaign on recruit.
I'm not going to give a big review on this, as I'm on mobile.
The gameplay is enjoyable and the combat feels fun. It can be intense, as even on recruit, you can be beaten down very quickly. The length of the campaign depends on how you play. As somebody who has 500 hours on Left 4 Dead 2 versus mode, I chose to go for mobility and polished it off in very little time. The end boss was exciting, but probably a little basic.
Technically it's solid. It runs smoothly and didn't crash or freeze on me once.
There is an issue with matchmaking, as finding a team to go with you on your campaign is nigh on impossible. I was using bots from the beginning of Act 2 to the end of Act 3. Luckily, the bots are good.
In terms of design? I'd pick three levels that are memorable and that's about it. It makes sense considering the story, but some of the levels are quite unremarkable. Also, the characters aren't as...iconic...as they perhaps could have been. It's a little disappointing, but nothing offensive.
I'm not sure if I can sink hours upon hours going through the campaign again, just for the sake of completing it on high difficulty. I'm hoping that more campaigns are added to this game in the future, to make it far more meatier than it is now. Also, there isn't all that much to Fort Hope. It's a bit dull.
I haven't tried Swarm yet, but looking at the write up, it looks fun, but I don't think it'll be as good as the L4D versus. I don't see myself spending hours upon hours on it, but I'll see how it goes.
It's probably a bit early to give a score, but so far, I'd give it a 7/10, worth a £20 purchase if you're a fan of the genre.
I think you should wait till they release all the DLC. I made a mistake playing it earlier and the game lost a lot of intrigue for me. It just became sort of empty.Has Cyberpunk been fixed for the Xbox One S yet?
I started playing last night. I am in act one. There isn't a sense of gradual progression. It's just a swarm of many zombies at certain areas. I am a bit confused about weapons. Apparently you don't get to keep them or something? Cards are more important than weapons? Not sure what the cards do. It is weird but I can't keep playing this type of game for long time. I would play maybe quarter of an act and I have to take a quick break. You are dealing with just too many swarms and you get tired.
I tried multiplayer and I experienced an hour of weird players. I went from a black dude who kept on chatting on his group chat about his life but kept his mic on to some obviously white kids who kept on calling me a F A G 6 () T N-word. The game gets a lot harder when it is multiplayer as opposed to playing with bots. It sort of makes no sense to use guns that have low capacity. Every normie zombie seems to die with one shot so more bullets are better?
It depends on the game I think. I was playing other shooters like Remant from the ashes and didn't get this type of annoying people. Granted that game is a lot harder than Back for Blood. My other friend tells me it's a XBOX toxic player trait thing. He is a playstation stan though.I find the weapon system strange too. I'm told that I can upgrade my weapons at the armory, but all I can find are weapon skins. I'm also not a fan of the card system, as the difference doesn't seem to be particularly dramatic. It's just...there...
I played through most of the game with bots, and I only struggled with the end of Act 3, but only a little. I'm wondering how they perform when the campaigns are taken on higher difficulties.
The difference with ammo capacity really comes into play in Act 4, as the final boss is a bit of a bullet sponge. I used a sniper rifle for that, but generally, I found that I had the most success using a SMG and Machete, though my favourite weapon is the Ranch Rifle. Movement is important in this game.
I'm fond of the swarms, as it racks tension up, and I liked gunning them down. My biggest problem was with the Tallboys.
I think I'm getting too old for online gaming. I have a few friends, but randoms are generally little, squeaking twats that I have no connection with at all...
The first one was really good. I don't know why but when I tried the open world ones. I couldn't play them even though by default they should be better since they were newer. They just didn't hold my attention and the storyline was a bit all over the place
Pretty much the same, they captured magic with Arkham Asylum but then lost it with the open world games. Sure the scope was always gonna get bigger but it became crazy boring and repetitive. I liked the smaller scale of the first one. Felt more personal and Arkham was awesome.Im the same way. I’ve tried to get into City like three times I always give up.
Pretty much the same, they captured magic with Arkham Asylum but then lost it with the open world games. Sure the scope was always gonna get bigger but it became crazy boring and repetitive. I liked the smaller scale of the first one. Felt more personal and Arkham was awesome.
Thats pretty much every RE. Its why we love it haha. I have a feeling you'd like RE8 more though. I think theyre both marvellous games.But why did they need to make the plot so fucking convoluted and stupid.
Yes, most Resident Evil games have bad plots and acting but they're relatively basic. A company made a bio weapon. There's a zombie outbreak. Throw in a little family drama. But nothing this stupid in my opinion. The story didn't really get bizarre until Code Veronica. But I just found this one to be painfully stupid. I dont know why they couldn't have kept the Texas Chainsaw Massacre rip off theme but stuck to a plot that was both a little less convoluted and maybe tie it more to Resident Evil. Maybe throw in a zombie or two?!Thats pretty much every RE. Its why we love it haha. I have a feeling you'd like RE8 more though. I think theyre both marvellous games.
The gliding and even the driving was pretty tedious after a while. There were two open worlds ones and I got both of them. I can't even remember the storyline to be honest.Yea I would have never thought going open world would ruin the game but it did. Arkham was something special.
I started with City, which I absolutely loved, and by the time I went back to play Asylum it felt too linear and boxed in and I didn't enjoy it. I skipped Origins because I didn't hear great things. I think if you take out the tank battle shit in Knight it's a fantastic game. Unfortunately you seem to spend more time doing that than anything else. I still can't understand what the fuck they were thinking there. Has to be one of the most unnecessary boneheaded additions to a game ever. I dont know what's worse, tank battles in Arkham Knight or stealth missions as Mary Jane in Spiderman? Both left me wondering what the fuck they were thinking.Must be the only guy on here who loves all the Arkham games. Origins is a weird one for sure but i still liked it overall. Asylum, City and Knight are all golden for me and i'm thoroughly looking forward to Gotham Knights and Suicide Squad: kill the justice league.
I started with City, which I absolutely loved, and by the time I went back to play Asylum it felt too linear and boxed in and I didn't enjoy it. I skipped Origins because I didn't hear great things. I think if you take out the tank battle shit in Knight it's a fantastic game. Unfortunately you seem to spend more time doing that than anything else. I still can't understand what the fuck they were thinking there. Has to be one of the most unnecessary boneheaded additions to a game ever. I dont know what's worse, tank battles in Arkham Knight or stealth missions as Mary Jane in Spiderman? Both left me wondering what the fuck they were thinking.